If you are interested in commissioning a single project, or if you don’t want to commit to a full Subscription Commission, then the best fit for you is a Rolling Commission.
How It Works
After you contact White Metal Games about your project, the project manager will suggest an allotment of time to complete the project. This is just our best guess, but we’ve been at this a long time so our estimates are usually fairly accurate.
Based on our suggestion and your budget, you pay for an allotment of hours. For example, 5, 10, all the way up to 40, hours. These hours are called a “Block”. This is the actual amount of time we will work on your project. It’s a predetermined amount of time agreed to by both parties.
2021 Rolling Commission Rates
The more complex or detailed a model is, the more hours it will take to complete.
*For comparison purposes, this is the savings you would get with a monthly commission subscription for the same number of hours.
†For clients that would like us to acquire models on their behalf, we can offer up to this discount from key vendors like Games Workshop, WizKids, and some other major brands.
After confirming pertinent project details, such as the level of painting and desired final out, we’ll schedule your Block as soon as possible, generally within two months of your payment.
Your hours are tracked through Video Streaming, which can be live during the schedule below, or private, depending on the time of day. These streams are viewable afterwards. We stream on platforms like Twitch, YouTube, and Facebook Live.
Here is our Live Streaming schedule for 2021:
These streams are summarized and tracked on a Project Log which is shared between WMG and you.
We will work on your project until complete, or we run out of hours, whichever comes first. At that time you can choose (or pre-select) to Conclude, Complete, Renew, or Postpone your project as summarized below.
|Conclude||Your models will be mailed back to you, free of charge and as-is.|
|Complete||Your models will be completed until done, with any final hours billed at the same rate per hour you booked at. For example, if you booked 10 hours but it took 12 to complete the project, we would bill you an extra $120 (2x$60).|
|Renew||Once you book more hours, at any rate, we’ll pick up where we left off.|
|Postpone||We’ll hold onto your project til you decide what to do (up to 1 year at no charge).|
Excess hours at the end of the project are refundable at 50% of their value. For example, if you booked 10 hours and we completed your project in 8, we would be willing to refund you for 1 hour if you wish.
Instead of a refund, we encourage clients to “roll” these hours over to a new project. Excess hours are valid for up to 1 year from the date your last project was completed, and so you can wait until the next release from your favorite vendor, hopefully adding more hours as needed. We encourage clients to re-book when they have more models to paint!
The table below gives very broad ideas about how long a unit may take. These are based on previous experience, but can vary wildly based on things like painting level, condition, etc.
Batch Painting: When painting one or more units the same way, like an army, we typically see painting time per unit decrease, in some cases up to 50%. While it is impossible to predict the exact time saved, you always save time on larger collections.
|Model Type*||Assembly†||Painting‡||Suggested Time Allotment|
|Hero type||15–30 minutes||2–4 hours||5 hours|
|Small Squad (5 models)||1–1.5 hours||3–5 hours||5 or 10 hours|
|Large Squad (10 models)||2–3 hours||5–8 hours||10 hours|
|Small (40–50 mm) Vehicles/Monsters||1–2 hours each||2–4 hours||5 or 10 hours|
|Medium (60–80 mm) Vehicles/Monsters||2–3 hours each||3–5 hours||10 hours|
|Large (100+ mm) Vehicles/Monsters||3–4 hours each||5–8 hours||10 or 20 hours|
|Small Army (under 50 models)||20 hours||30-40 hours||50+ hours|
|Modest Army (over 50 models)||30 hours||60-80 hours||90+hours|
|Huge Army (over 100 models)||40 hours||80-120 hours||120+ hours|
|Armiger (pair)||4–6 hours||8–10 hours||20 hours|
|Imperial Knight||4–6 hours||8–12 hours||20 hours|
|Warhound||10–15 hours||15–20 hours||40 hours|
|Reaver Titan||20–30 hours||30–40 hours||80 hours|
|Warlord Titan||40–50 hours||80–100 hours||160 hours|
*For the sake of this guide, all models are 28 mm unless otherwise noted.
†These are typical times and can be impacted by many factors, such as pewter/resin models, complex assembly, reposing, conversion work, extensive basing, drilling weapon barrels, and magnetization.
‡This estimate presumes that most models are painted the same way, and we are saving time by looking for ways to assembly line the process.
Different Commission Types
This chart summarizes major differences between the Rolling, Subscription, and Traditional types of commissions we offer at WMG.
Please note that Traditional Commissions are in the process of being phased out.
|Rolling Commission||Collector Subscription||Traditional Commission|
|Pricing||Based on your budget||Based on Monthly Budget||Based on your budget|
|Balance Due||Paid up front in full||Consistent every month||Upon completion|
|Priority||Within 60 days||Based on your Tier||First come, first served|
|Turnaround – Average Wait||About 60 days, each time you book||Monthly||Varies, often 3-6 months|
|Transparency||Painted Live||Painted Live||Painted Off Camera|
|Models are Mailed||Based on client request||When finished||When finished|
|Signature Confirmation / Insurance||Free when applicable||Free when applicable||Varies|
|Product Discount||Up to 25% off||Up to 30% off||Up to 20% off|
Here are some frequently asked questions regarding Rolling Commissions.
Click on a question to see the answer.