War Council
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War Council is a hobby centered podcast for miniature enthusiasts.
All questions and comments may be sent to [email protected].
War Council™ is a presentation of White Metal Games™.
You can also download us on Itunes!
Episode 15 Podcast: Adding Depth to your Miniatures
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Running time: 56:09
First Aired (release date) |
October 15, 2015 |
Primary Theme / Subject |
Adding Depth to your Miniatures |
Segment Name / Time Stamp | Description |
---|---|
Intro 0:00 |
WMG webpage redesign is in progress: Update!
Third class at Event Horizon Games: How it went |
On the Painting Desk 6:41 |
Fungus nids Wave 2 status . . . Wood Elf Diorama continues RPG figures Phillips personal Ultramarines and Gutrot Spume More Brotherhood of Ultramar incoming! |
News / Rumors 15:25 |
Stormsurge and Ghost Keel for Tau New Infinity Releases: http://www.belloflostsouls.net/2015/10/infinity-analysis-of-july-releases.html |
SPONSOR BREAK | |
Tips on Technique 19:55 |
Shadows!!! Work color into your shadows for more variety.
Highlights 101 (Zenithal, Greyscale, Edging/Line Highlights) Washes 101 (Guidecoats, Washing, Lining-brownling, blacklining, etc) Wash Recipes: Tips to Avoiding Wash or Coffee Rings/Tide Marks: Because the edges keep pulling paint from the center as they dry, more and more pigment draws to the edges, where it dries. This leaves a ring of paint, where the edges are darker than the center of the area where we applied paint. We can avoid rings in the following ways:
Once you have mastered the process of wet blending, you will be ready for advanced techniques like Non Metalic Metal (NMM), which you won’t be able to master without it. |
Tutorial of the Week 37:08 |
Trollblood Mountain King by Schnauzer Face Minis: Watch on YouTube |
Product Review 46:15 |
Soft Pastels (to be ground down to pigments) Color Greytones Maxam Stainless Steel Mortar and Pestle |
1 Minute Rant 49:40 |
‘Dreamer’ clients with high hopes and no budget to support it. |
Outro 54:42 |
Sign offs, farewells, final reminders, etc. |
Episode 14 Podcast: Style vs Technique
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Running time: 54:20
First Aired (release date) |
October 1, 2015 |
Primary Theme / Subject |
Style vs Technique |
Segment Name / Time Stamp | Description |
---|---|
Intro 0:00 |
Caleb back from vacation. WMG webpage redesign is in progress: Update! Second class at Event Horizon Games, how it went. |
On the Painting Desk 6:34 |
Celestant Prime tag team! Brotherhood of Ultramar Dreads done! Being in Priming Hell . . . |
News / Rumors 15:00 |
More Khorne releases! Tau releases and SKARBRAND!!!! Plus Kingdom Death! |
Tips on Technique 21:05 |
Style vs. Technique Discussion: “Paint goes on the model. Everything else is pure theory.” |
Tutorial of the Week 45:58 |
|
Product Review 47:02 |
Watercolor Pencils |
1 Minute Rant 50:28 |
Reaper Additive Mixing Balls/Skulls! |
Outro 52:46 |
Sign offs, farewells, final reminders, etc. |
Episode 13 Podcast: Weathering
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Running time: 54:51
First Aired (release date) |
September 14, 2015 |
Primary Theme / Subject |
Weathering |
Segment Name / Time Stamp | Description |
---|---|
Intro 0:00 |
WMG webpage redesign is in progress: Reminder to clients that the rates on painting page are NOT current. Ork Dread Mob done! 1st class at Event Horizon Games, how it went? |
On the Painting Desk 7:06 |
Celestant Prime tag team! Wood Elf Diorama. Ultramarines, and Brotherhood of Ultramar. Plus wood elves, tau, Blood Ravens, and Fungus Nids! |
News / Rumors 13:58 |
New Prosecutors drop, plus Tau KX-139 super suit! |
Tips on Technique 18:55 |
Weathering, including Chipping, Rust, Patina Weathering Pigments and Powders Pricing weathering for clients? How to price, discussion. |
Tutorial of the Week 31:13 |
Hairspray Weathering by Schnauzer Face Minis.
Salt Chipping by Scale War Machines (not to mention gauze masking, brilliant!)
|
Product Review 40:00 |
AK Chipping Fluid |
1 Minute Rant 49:24 |
Liquid Masks!!!! |
Outro 53:05 |
Sign offs, farewells, final reminders, etc. |
Episode 12 Podcast: Object Source Lighting
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Running time: 1:00:06
Tips on Technique
23:10How to achieve the Pop/Glow of OSL
First Aired (release date) |
August 27, 2015 |
Primary Theme / Subject |
Object Source Lighting |
Segment Name / Time Stamp | Description |
---|---|
Intro 0:00 |
Greetings! Reminder to clients that the rates on WMG main page are NOT current. |
On the Painting Desk 2:41 |
Centaurs are DONE! More wood elves for Caleb, including Durthu! And TAU! Infinity for Phillip, plus more AoS! |
News / Rumors 13:22 |
30k, Lord Celestine, Cryx, and more! |
Tutorial of the Week 36:00 |
Airbrushes and Watercolor Brushes for painting OSL |
Product Review 41:58 |
A Look at OSL by JayAdan |
1 Minute Rant 54:00 |
Airbrush haters!!! |
Outro 57:24 |
Sign offs, farewells, final reminders, etc. |
Episode 11 Podcast: True Metallic Metal vs. Non Metallic Metal
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Running time: 59:04
First Aired (release date) |
August 26, 2015 |
Primary Theme / Subject |
True Metallic Metal vs. Non Metallic Metal |
Segment Name / Time Stamp | Description |
---|---|
Intro 0:00 |
Greetings, introduce self, and invite listeners to paint a model, new host PHILLIP KOHRMAN!! |
On the Painting Desk 5:11 |
Infinity/Age of Sigmar for Phillip. Resin Bases/WoodElves and Bad Moon Orks for Caleb. |
News / Rumors 15:32 |
Summer of Khorne! Skaven repackaging, and Kings of War free releases! |
Tutorial of the Week 22:00 |
Painting Buddha Stormcast Eternal NMM series: Age of Sigmar – Stormcast Eternal – Chapter 1 – Gold NMM & Introduction |
Product Review 32:25 |
Liquid Gold by Vallejo: Liquid Gold |
Tips on Technique 43:40 |
NMM VS TMM, painting esp. as it pertains to the new AoS, the stormcast eternals |
1 Minute Rant 53:19 |
True Metal by AK (Phillip) Dragon’s Gold Metallic by Reaper: (Caleb) |
Outro 57:24 |
P.S.: BuyPainted are the artists whose name I could not recall during the podcast! His heldrake tutorial shows you what Liquid Gold can do! |
Music Used in Podcasts
“Five Armies”, “Protofunk” Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 |
Exigence by Aaron Spencer https://machinimasound.com/music/exigence Licensed under Creative Commons Attribution 4.0 International |